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Current builds really offer no such functionality, that I can tell. Early Dolphin 3.0 did pretty much the same, except with much less accuracy. Seeing as how batteries die in 2~ hours in a real Wiimote, and it generally takes me ages to get a Wiimote to connect anyway, I'm kind of partial to using the emulated Wiimote.ĭolphin 2.0 let you use mouse input for games that make use of an on-screen pointer (the Super Mario Galaxies, Trauma Centers, etc), and that worked fine.
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